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When it comes to picking the right Ascendancy class for your trusty Duelist character, the Champion specialized class is definitely one of its best options!
Duelist characters have amongst the most interesting choices to make in the game – opt for a Strength-focused build or focus on a Dexterity-styled skill path.
Still, one of its greatest Ascendancy classes focuses more on the Armour and Evasion stats while also benefitting from the Fortify buff - the exclusive vocation, Champion!
In PoE, the Champion class enjoys a great variety of Ascendancy Skills which are:
FIRST TIER
· Armour and Evasion, Aura Effect
o 15% Increased Evasion Rating and Armour
o 5% Increased Effect of Non-Curse Auras from your skills
· Armour and Evasion, Taunt Duration
o 15% Increased Evasion Rating and Armour
o 20% Increased Taunt Duration
· Armour and Evasion, Attack Damage
o 15% Increased Evasion Rating and Armour
o 10% Increased Attack Damage
· Armour and Evasion, Attack Damage while Fortified
o 15% Increased Evasion Rating and Armour
o 10% Increased Attack Damage while you have Fortify
· Armour and Evasion, Impale Chance
o 15% Increased Evasion Rating and Armour
o 10% Chance to Impale Enemies while attacking
SECOND TIER
· Inspirational
o 30% Increased Effect of Non-Curse Auras from your skills
o You and Allies who are affected by your Placed Banners gain 0.1% Life Regeneration per Second for each stage
o Banner Skills have no reservation
o Created Banners gain 40% of your Placed Banner’s stages
· Conqueror
o 100% Chance to Taunt when hitting Enemies
o 10% Reduced Damage Taken when you’ve Taunted an enemy during the past 4 seconds
o Taunted Enemies suffer 20% Reduced Damage of hits and ailments against your allies
· First to Strike, Last to Fall
o Your hits permanently Intimidate Enemies that are on full Life
o Gain Adrenaline for 20 seconds if you are low on Life and do not already have it
o Recover 25% Life when you gain Adrenaline
o Remove all ailments and Burning when you gain Adrenaline
· Unstoppable Hero
o 20% Increased Attack Speed while you have Fortify
o +500 to Armour and Evasion Rating while you have Fortify
o Cannot be Stunned while you have Fortify
· Master of Metal
o Impales you inflict last 1 additional hit
o You and nearby allies gain +1000 Armour Rating and Evasion if you’ve impaled an Enemy in the past 4 seconds
o You and nearby allies deal 6 – 12 Increased Physical Damage for each Impale an Enemy
THIRD TIER
· Armour and Evasion, Taunt Duration
o 15% Increased Evasion Rating and Armour
o 20% Increased Taunt Duration
· Armour and Evasion, Attack Damage while Fortified
o 15% Increased Evasion Rating and Armour
o 10% Increased Attack Damage while you have Fortify
FOURTH TIER
· Worthy Foe
o Enemies Taunted by you receive 20% Increased Damage
o Enemies Taunted by you cannot evade attacks
· Fortitude
o Fortify
The Champion is a great class which combines both defensive capabilities and offensive proficiencies to obliterate enemies while supporting allies on the battlefield.
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